How it Works


Students join bitWise Academy across all grades, K - 12. We have almost equal participation from girls and boys. While many of our students are registered in the United States, our student population is going global as we are attracting students from Asia as well.

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It is a simple three-step process for a student to join bitWise Academy.


  1. A parent, teacher, or guardian has to first establish an account by registering themselves.  
  2. Then they have to select a particular subscription that would be appropriate for the student and check out
  3. Create a student account and assign the student to the subscription.  A student has to have an email address that is different from the parent email address

The student receives an email at their registered email address along with a system generated password.  The student or parent can login and change the system generated password.  Student can start learning on bitWise Academy.

Every course has multiple lessons or levels.  They are locked and can be unlocked by progressing through the previous lessons and passing assessments.  Students earn achievement badges and certificates.  Some courses have prerequisites and can be taken only after completing other courses.

Students learn in an interactive and immersive environment with Chatbot avatars.  For support, students can leverage self-help documentation or can even chat with Beem, our chatbot, at anytime.  There are also community discussion groups and forums where students can post questions and receive answers.  The support system at bitWise Academy for learning is really great.  Students can learn at their own pace and enjoy learning.

Every interaction a student has with the eLearning environment is recorded and used for various analysis by our artificial intelligence and machine learning algorithms.  This allows bitWise to personalize and adapt to the learning styles, pace, and current knowledge of every student.  Parents and students receive detailed reports including graphs that identify concepts that a student needs more help in and concepts that have been mastered.  

While students get started with certain fundamental courses, bitWise will be unveiling multiple learning paths so that students can pursue emerging technologies such as Game Programming, Computer Science, Space Technology, Art & 3D Printing, Data Science & AI, Robotics, Biotechnology and many other areas which are our future.  Students can choose and decide to specialize in one or more paths.

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What People Say

Testimonials from real parents and students worldwide


Parent of 6th Grader

“As a parent, I get the metrics on the student progress such as activity report, time spent , number of times logged in, activity-topic frequency etc. bitWise has upgraded their platform with machine learning algorithms which track the pace and difficulty when a student takes the courses. I am also able to see what concepts my daughter has mastered and where she needs help.”


Student, USA
“There was ample opportunity to review difficult concepts in different contexts. I could go back to any Topic that I wanted. Thanks for the great lessons. I’ll be sure to use and recommend your online courses to all my friends.”


Student, USA
“I strongly recommend bitWise to other students who want to learn programming in a fun way without going to a class room. I am able to learn computer science and game programming in the comfort of my home and my computer.”


Student, INDIA
“Learning programming is so much fun. The format is easy to understand and very engaging. It gave me a sense of one-on-one interaction that I thought was only possible in a classroom setting.”


“For the past one year, my son has been taking online classes in computer programming at bitWise Academy. While I was initially skeptical whether my fourth grader will be engaged in an online course, I quickly found out that bitWise was different. Now I am a believer and I have enrolled my son again for the second year.”


Project Manager, USA
"My daughter has been using bitWise since 2014 when she was in second grade. It has allowed her to pick up game programming in a fun and entertaining way and developed an interest in STEM. She liked the courses and tools so much, she was self driven and highly motivated in learning and doing all the exercises.”

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